A Composer’s Perspective on Game Audio

An awesome article series of game audio techniques and technology by DJ, keyboardist, synthesist, and leading composer of music for video games, Lance Hayes:

  1. A Composer’s Perspective on Game Audio Pt. I
  2. A Composer’s Perspective on Game Audio Pt. 2 – Scoring Cut Scenes
  3. A Composer’s Perspective on Game Audio Pt. 3 – Gearing Up

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Can A Film Score Be Considered Classical Music?

An excellent article on the debate of whether film scores should be considered ‘classical’ music. With this reasoning, game music should rapidly be considered ‘classical’ music, also.

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